﻿# See the documentation on the wiki to learn how to edit this file.
#-------------------------------
[001]   # Umbal City
Name = Umbal City
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 1,14,16
BattleBack = city
WildBattleBGM = 15 - Battle! Wild Pokémon.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = None
#-------------------------------
[002]   # New Day Plain
Name = New Day Plain
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 2,45,21
BattleBack = field
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = TallGrass
#-------------------------------
[003]   # Winding Woods
Name = Winding Woods
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 1,14,16
BattleBack = forest
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = TallGrass
#-------------------------------
[004]   # Cave of Knowledge
Name = Cave of Knowledge
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[005]   # Lillith's House
Name = Lillith's House
HealingSpot = 1,14,15
#-------------------------------
[007]   # Craggy Pass
Name = Craggy Pass
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 1,14,16
BattleBack = field
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Grass
#-------------------------------
[008]   # Cast Iron Cave
Name = Cast Iron Cave
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[009]   # Molten Steel Pit
Name = Molten Steel Pit
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
WildVictoryBGM = Battle victory wild.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[010]   # Cold Steel Cavern
Name = Cold Steel Cavern
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[011]   # Icebound Pit
Name = Icebound Pit
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
WildVictoryBGM = Battle victory wild.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[012]   # Badlands
Name = Badlands
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 12,57,18
BattleBack = field
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Rock
#-------------------------------
[013]   # Rider's Hideout
Name = Rider's Hideout
Outdoor = false
ShowArea = true
Bicycle = false
BicycleAlways = false
BattleBack = cave1
TrainerBattleBGM = Battle trainer.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
Environment = Cave
#-------------------------------
[014]   # Rider's Hideout
Name = Rider's Hideout
Outdoor = false
ShowArea = false
Bicycle = true
BicycleAlways = false
BattleBack = cave1
TrainerBattleBGM = Battle trainer.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
Environment = Cave
#-------------------------------
[016]   # Rider's Hideout
Name = Rider's Hideout
Outdoor = false
ShowArea = false
Bicycle = true
BicycleAlways = false
BattleBack = cave1
TrainerBattleBGM = Battle Gym Leader.mid
TrainerVictoryBGM = Battle victory leader.ogg
Environment = Cave
#-------------------------------
[017]   # Rider's Hideout
Name = Rider's Hideout
Outdoor = false
ShowArea = false
Bicycle = true
BicycleAlways = false
BattleBack = cave1
TrainerBattleBGM = Battle trainer.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
Environment = Cave
#-------------------------------
[018]   # Even Badderlands
Name = Even Badderlands
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 18,54,19
BattleBack = field
WildBattleBGM = Battle.ogg
TrainerBattleBGM = Battle.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Rock
#-------------------------------
[020]   # ???
Name = ???
Outdoor = false
ShowArea = true
Bicycle = false
BicycleAlways = false
BattleBack = indoor2
TrainerBattleBGM = Battle_Elite_2.mid
TrainerVictoryBGM = Battle victory leader.ogg
Environment = None
#-------------------------------
[021]   # Miser Marsh
Name = Miser Marsh
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 1,14,16
Weather = Rain,35
BattleBack = forest
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Grass
#-------------------------------
[022]   # Dragon's Den
Name = Dragon's Den
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[026]   # Mythical Fields
Name = Mythical Fields
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 1,14,16
BattleBack = field
WildBattleBGM = Battle wild.ogg
TrainerBattleBGM = Battle trainer.ogg
WildVictoryBGM = Battle victory wild.ogg
TrainerVictoryBGM = Battle victory trainer.ogg
WildCaptureME = Battle capture success.ogg
Environment = Grass
#-------------------------------
[035]   # Commercial District
Name = Commercial District
Outdoor = true
ShowArea = true
HealingSpot = 1,14,16
#-------------------------------
[048]   # Normal Nest
Name = Normal Nest
Outdoor = false
ShowArea = true
#-------------------------------
[049]   # Normal Nest
Name = Normal Nest
Outdoor = false
ShowArea = true
BattleBack = cave1
WildBattleBGM = Battle.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[050]   # Underground Path
Name = Underground Path
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[051]   # Underground Path
Name = Underground Path
Outdoor = false
ShowArea = true
Bicycle = true
BicycleAlways = false
BattleBack = cave1
WildBattleBGM = Battle.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
WildCaptureME = Battle capture success.ogg
Environment = Cave
#-------------------------------
[053]   # Intro
Name = Intro
Outdoor = false
ShowArea = false
#-------------------------------
[054]   # Mirror Oasis
Name = Mirror Oasis
Outdoor = true
ShowArea = true
Bicycle = true
BicycleAlways = false
HealingSpot = 54,20,19
Weather = Rain,50
BattleBack = forest
WildBattleBGM = Battle.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
WildCaptureME = Battle capture success.ogg
Environment = TallGrass
#-------------------------------
[059]   # Mirror Oasis
Name = MirrorOasis
Outdoor = false
ShowArea = false
BattleBack = cave3
WildBattleBGM = ProvingGrounds.ogg
WildVictoryBGM = 16 - Wild Pokémon Defeated!.ogg
Environment = Cave
